P--0301-03-S Natural Language Interaction with a Construction
Estimating Virtual Reality Environment
By Blake Howe - March 03 - Present
Committee: Dr. Tulio Sulbaran (Chair), Prof. Doris Kemp
Project
Objective
The objective of
this project is to develop a middleware application to enhance
the educational experience of construction engineering students.
The project will develop an avatar that will be embedded in a
virtual reality environment for construction estimating. This
avatar will be capable of understanding natural language and to
answer questions of the students about construction materials
and methods.
Abstract
The users of
virtual reality (VR) environments interact with them through
pointing and clicking methods. However, there is a lack of
capability in the VR environments to allow the users to interact
using a natural language (conversation). The objective of this
project is to create a piece of middleware that will allow users
to communicate with VR environments through natural language
(conversation). The software developed will have a degree of
intelligence and making queries as close to natural language as
possible. This will be achieved by applying decision tree logic
and a series of algorithms for natural language processing to an
avatar within a VR environment. This software will be linked
with a VR environment focusing on construction estimating. Thus,
it is anticipated that construction management students will be
able to communicate with the VR environment using a natural
language (conversation) to gain a better understanding of
quantity estimating. In turn, the students and faculties will
have a new tool that could enhance the educational experience.
Last Modification:
Thursday July 28, 2005 04:02 PM Originally Developed by: Dr. Tulio Sulbaran - Email:
Tulio.Sulbaran@usm.edu
- Nov 2004 The University of Southern Mississippi. AA/EOE/ADAI http://www.icee.usm.edu