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P-1803-03-S
A Construction Engineering Scheduling Simulation through the
use of XML, Java, and VRML
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By Chad Marcum - June 03 - Present
Committee: Dr. Tulio Sulbaran (Chair), Prof. Doris
Kemp, Prof. Desmond Fletcher
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| Project
Objective |
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This project will
incorporate current techniques and technology to formulate an
advanced visualization tool by utilizing Java to bridge the gap
between XML & VRML to aid in enhancing construction engineering
student’s conceptualization of cause and effect relationships in
construction scheduling. Because of its functionality and
documentation, VRML was chosen to be utilized as a three
dimensional environment in which the student can explore and
witness first hand the construction scheduling sequence selected
and saved in an XML document, thereby providing a resource for
the student to experiment with various scheduling choices and
relate those choices with real life consequences demonstrated in
a desktop virtual environment. |
| Project
Results |
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It
is anticipated that upon successful completion of this proposed
project, users will have access to an advanced visualization
construction scheduling tool that will provide an environment to
explore cause and effect relationships between construction
processes and scheduling decisions. It is intended as an aid
for educators to use when teaching construction scheduling,
thereby giving students a first person learning environment in
which they can explore a simulated construction schedule
sequence. By providing visual learners with a visual learning
environment, this tool is anticipated to be a valuable resource
to educators and students alike. |
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