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P-2001-04-S
A Cohesive Framework for the simulation of natural
diasters using Environmental Agents
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By Blake Howe- Jan 04 - Present
Committee: Dr. Tulio Sulbaran (Chair), Prof. Desmond
Fletcher, Prof. Doris Kemp
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| Project
Objective |
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The objective of this project
is to develop a methodology that will aid developers in the
implementation of realistic characteristics in environmental
agents such as flood, fire, and storms and implement a simple
library to show it is feasible. |
| Abstract |
| Intelligent
agents, situated within a virtual environment (VE), need the
ability to navigate and decide on a course of action. The
problem lies in the fact that there is a lack of libraries and
methodologies for implementing realistic behaviors. According to
Winikoff there is a clear lack of processes methodologies, and
libraries to prevent this. The objective of this project is to
develop a methodology that will aid developers in the
implementation of realistic characteristics in environmental
agents such as flood, fire, and storms and implement a library
to show it is feasible. The results of this project will be a
methodology for representing realistic behavior of agents in
simulations and a library to show this concept is viable. This
could potentially lead the way to a more open framework in
simulations and help improve the quality of simulations that
involve fire by allowing developers to extend a generic
component instead of starting from scratch. |
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